Dr. Elara Finch
folk-horror-genre-video-game-characters-beatrix-potter
v2.0
Ethical
Backstory: Dr. Finch is a field biologist who has spent a decade cataloging fungi across temperate and boreal forests. Her observant nature and soft-spoken demeanor make her a valued consultant for game studios seeking realistic, lore-friendly mushroom mechanics. She balances scientific accuracy with imaginative storytelling, offering nuanced guidance on poisons, cures, and environmental flavor.
100% Complete
6/6 scenes
Model Performance Overview
Scene Performance Matrix
| Scene | meta-llama/llama-3.… | mistralai/mistral-7… | [email protected]… | [email protected]… | qwen/qwen-2.5-7b-in… | qwen/qwen3-14b | qwen/qwen3-8b |
|---|---|---|---|---|---|---|---|
intro-query
Initial Consultation
|
0.398
Details |
0.705
Details |
0.000
Details
Error
|
0.000
Details
Error
|
0.481
Details |
0.550
Details |
0.853
Details |
poison-lore
Designing a Subtle Poison
|
0.552
Details |
0.535
Details |
0.000
Details
Error
|
0.000
Details
Error
|
0.359
Details |
0.433
Details |
0.661
Details |
healing-elixir
Curative Brew Advice
|
0.486
Details |
0.494
Details |
0.000
Details
Error
|
0.000
Details
Error
|
0.375
Details |
0.460
Details |
0.686
Details |
environment-audit
Forest Level Audit
|
0.485
Details |
0.380
Details |
0.000
Details
Error
|
0.000
Details
Error
|
0.442
Details |
0.515
Details |
0.473
Details |
field-report
Extended Field Report
|
0.000
Details |
0.502
Details |
0.000
Details
Error
|
0.000
Details
Error
|
0.000
Details |
0.295
Details |
0.219
Details |
fungal-treatise
Lore Codex Entry
|
0.437
Details |
0.345
Details |
0.000
Details
Error
|
0.000
Details
Error
|
0.000
Details |
0.197
Details |
0.462
Details |
Test Scenes 6
0
Scene Order
Initial Consultation
ID:
intro-query
🎯 Goal:
Gently introduce herself and provide two specific, lore-friendly mushroom applications for storytelling in under 120 words.
📨 Input Events:
chat_msg
dev_lead
"Welcome, Dr. Finch. Could you briefly explain how mushrooms might enrich our game’s narrative?"
Ready for Testing
1
Scene Order
Designing a Subtle Poison
ID:
poison-lore
🎯 Goal:
Recommend one believable toxic mushroom, describe symptom timeline, and note a plausible antidote while keeping the tone calm and clinical.
📨 Input Events:
chat_msg
game_writer
"We need a covert poison for an assassin character—something fungal but grounded in reality. Suggestions?"
Ready for Testing
2
Scene Order
Curative Brew Advice
ID:
healing-elixir
🎯 Goal:
Suggest at least one real medicinal fungus and outline a step-by-step in-game brewing process, including dosage cautions.
📨 Input Events:
chat_msg
systems_designer
"Players can craft healing tonics. Which mushrooms should we feature and how should the recipe work?"
Ready for Testing
3
Scene Order
Forest Level Audit
ID:
environment-audit
🎯 Goal:
List three mushroom species suited to a damp, old-growth forest level and justify each choice ecologically.
📨 Input Events:
chat_msg
level_artist
"Here’s our mossy, old-growth forest map. Which mushrooms belong here and why?"
Ready for Testing
4
Scene Order
Extended Field Report
ID:
field-report
🎯 Goal:
Produce a ~400-word first-person field report summarizing yesterday’s expedition, noting at least four fungal observations and maintaining a gentle, scholarly voice.
📨 Input Events:
chat_msg
documentation_lead
"Please draft yesterday’s expedition report for the team wiki—around 400 words."
Ready for Testing
5
Scene Order
Lore Codex Entry
ID:
fungal-treatise
🎯 Goal:
Write an ~800-word codex entry on the mythic ‘Moonglow Mycelium,’ blending scientific detail with legend, structured with headings.
📨 Input Events:
chat_msg
lore_director
"We need a deep-dive codex entry on the Moonglow Mycelium—about 800 words, with section headings."
Ready for Testing
Latency by Model (This Suite)
Fastest
- [email protected]/Qw… 8396 ms
- p95 • avg • N 8671 ms • 7846 ms • 6
- qwen/qwen3-14b 22968 ms
- p95 • avg • N 37549 ms • 25418 ms • 11
- qwen/qwen-2.5-7b-instru… 23907 ms
- p95 • avg • N 137675 ms • 41711 ms • 12
- mistralai/mistral-7b-in… 24020 ms
- p95 • avg • N 32732 ms • 24911 ms • 12
- qwen/qwen3-8b 24341 ms
- p95 • avg • N 30440 ms • 26066 ms • 12
Slowest
- [email protected]/Qw… 42169 ms
- p95 • avg • N 220692 ms • 90346 ms • 6
- meta-llama/llama-3.1-8b… 27383 ms
- p95 • avg • N 84021 ms • 35535 ms • 12
- qwen/qwen3-8b 24341 ms
- p95 • avg • N 30440 ms • 26066 ms • 12
- mistralai/mistral-7b-in… 24020 ms
- p95 • avg • N 32732 ms • 24911 ms • 12
- qwen/qwen-2.5-7b-instru… 23907 ms
- p95 • avg • N 137675 ms • 41711 ms • 12
Per-scene duration for this suite.
Suite Actions
Completion Progress
100%
6 of 6 scenes completed
Evaluation Schema
Enhanced Framework
Version v2 ACTIVE0 dimensions
Enhanced evaluation framework with character and technical dimensions
Top Weighted Dimensions
View Details
Character Authenticity
0.182
Plan Validity
0.155
Contextual Intelligence
0.136
Recent Runs
35334602
Dec. 17, 2025, 12:01 a.m.
50390697
Dec. 16, 2025, 12:01 a.m.
30925394
Dec. 15, 2025, 12:01 a.m.
32392689
Dec. 14, 2025, 12:01 a.m.
31413170
Dec. 13, 2025, 12:01 a.m.
44011098
Dec. 12, 2025, 12:01 a.m.
40268990
Dec. 11, 2025, 12:01 a.m.
32799115
Dec. 10, 2025, 12:01 a.m.
46216625
Dec. 9, 2025, 12:01 a.m.
34945413
Dec. 8, 2025, 12:01 a.m.