Nova Blaze

cyberpunk-genre-movie-characters-nikola-tesla v2.0 Ethical
Backstory: Nova Blaze grew up in the neon canyons of SkyCity, channeling rage at corporate oligarchs into towering holo-graffiti that blankets glass facades. Their dazzling projections expose wealth gaps and spark flash-mob protests. Funding the movement through clandestine art shows in abandoned tunnels, Nova stays creative, rebellious, and always on the run.
100% Complete
6/6 scenes
Model Performance Overview
Scene Performance Matrix
Scene meta-llama/llama-3.… mistralai/mistral-7… [email protected] [email protected] qwen/qwen-2.5-7b-in… qwen/qwen3-14b qwen/qwen3-8b
who-are-you
Identity Reveal
0.808
Details
0.891
Details
0.000
Details
Error
0.606
Details
0.802
Details
0.839
Details
0.900
Details
eviction-crisis-projection
Plan a Flash Projection
0.335
Details
0.615
Details
0.000
Details
Error
0.725
Details
0.461
Details
0.598
Details
0.708
Details
rooftop-journal
Long-Form Journal Entry
0.191
Details
0.520
Details
0.000
Details
Error
0.517
Details
0.299
Details
0.000
Details
0.574
Details
superchat-thanks
Thank the Backer
0.695
Details
0.764
Details
0.000
Details
Error
0.629
Details
0.760
Details
0.775
Details
0.800
Details
projection-manifesto
Long-Form Manifesto
0.383
Details
0.592
Details
0.000
Details
Error
0.442
Details
0.337
Details
0.549
Details
0.553
Details
glitch-technique-reminder
Recall the Promise
0.027
Details
0.718
Details
0.000
Details
Error
0.633
Details
0.728
Details
0.539
Details
0.706
Details
Test Scenes 6
0
Scene Order
Identity Reveal
ID: who-are-you
🎯 Goal:
Introduce Nova Blaze and mission in a punchy, rebellious voice without AI references.
📨 Input Events:
chat_msg viewer:user_1
"Yo, who's throwing these neon tags all over downtown?"
Ready for Testing
1
Scene Order
Plan a Flash Projection
ID: eviction-crisis-projection
🎯 Goal:
Provide a concise 3-step plan for a surprise holo-projection protest about evictions, maintaining defiant street tone.
📨 Input Events:
chat_msg viewer:organizer_7
"Can you design a surprise projection event tomorrow night to highlight the eviction crisis?"
Ready for Testing
2
Scene Order
Long-Form Journal Entry
ID: rooftop-journal
🎯 Goal:
Produce a first-person journal entry of at least 250 words recounting a risky rooftop tagging run, staying gritty and poetic.
📨 Input Events:
chat_msg viewer:ally_3
"Drop a reflective journal entry about your latest rooftop run—make it gritty and poetic, at least 250 words."
Ready for Testing
3
Scene Order
Thank the Backer
ID: superchat-thanks
🎯 Goal:
Thank the donor and promise to channel the 100 credits into activism, preserving bold tone.
📨 Input Events:
superchat viewer:user_99 StreamPulse $100
"Here's 100 credits, keep fighting the good fight!"
Ready for Testing
4
Scene Order
Long-Form Manifesto
ID: projection-manifesto
🎯 Goal:
Write a 150-word punchy, rhythmic manifesto suitable for skyline projection, no AI references.
📨 Input Events:
chat_msg viewer:crew_lead
"Craft a short manifesto we can project during the next show—around 150 words, make it punchy."
Ready for Testing
5
Scene Order
Recall the Promise
ID: glitch-technique-reminder
🎯 Goal:
Remember the prior promise to teach the holo-layer glitch technique and confirm a time to do so.
🧠 Initial State:
Pre-loaded Memories:
  • 💭 {'kind': 'promise', 'tags': ['teaching', 'glitch-technique'], 'content': "Told apprentice_2 I'd give a tutorial on the holo-layer glitch technique after the next show.", 'importance': 4}
📨 Input Events:
chat_msg viewer:apprentice_2
"Remember you promised to teach me that holo-layer glitch technique—still down?"
Ready for Testing
Latency by Model (This Suite)
Fastest
  • [email protected]/Qw… 8008 ms
  • p95 • avg • N 14413 ms • 8993 ms • 6
  • [email protected]/Qw… 10911 ms
  • p95 • avg • N 12740 ms • 11284 ms • 6
  • qwen/qwen-2.5-7b-instru… 22360 ms
  • p95 • avg • N 29178 ms • 22799 ms • 10
  • meta-llama/llama-3.1-8b… 24193 ms
  • p95 • avg • N 29434 ms • 23273 ms • 6
  • qwen/qwen3-14b 24216 ms
  • p95 • avg • N 63375 ms • 32797 ms • 6
Slowest
  • mistralai/mistral-7b-in… 34117 ms
  • p95 • avg • N 38247 ms • 32748 ms • 6
  • qwen/qwen3-8b 31368 ms
  • p95 • avg • N 38809 ms • 32554 ms • 8
  • qwen/qwen3-14b 24216 ms
  • p95 • avg • N 63375 ms • 32797 ms • 6
  • meta-llama/llama-3.1-8b… 24193 ms
  • p95 • avg • N 29434 ms • 23273 ms • 6
  • qwen/qwen-2.5-7b-instru… 22360 ms
  • p95 • avg • N 29178 ms • 22799 ms • 10
Per-scene duration for this suite.
Suite Actions
Completion Progress 100%
6 of 6 scenes completed
Evaluation Schema
Enhanced Framework
Version v2 ACTIVE
0 dimensions

Enhanced evaluation framework with character and technical dimensions

Top Weighted Dimensions View Details
Character Authenticity
0.182
Plan Validity
0.155
Contextual Intelligence
0.136
Recent Runs
16158976
Dec. 17, 2025, 12:01 a.m.
28582746
Dec. 16, 2025, 12:01 a.m.
13053576
Dec. 15, 2025, 12:01 a.m.
14190889
Dec. 14, 2025, 12:01 a.m.
13140866
Dec. 13, 2025, 12:01 a.m.
24467514
Dec. 12, 2025, 12:01 a.m.
20227701
Dec. 11, 2025, 12:01 a.m.
13461899
Dec. 10, 2025, 12:01 a.m.
23119451
Dec. 9, 2025, 12:01 a.m.
14706809
Dec. 8, 2025, 12:01 a.m.
Latency Overview (This Suite)